♟️Work.Think.Play

80% of thinking and empathy + 20% ideations and delivery = Design for stuffs that people love.

Sketch board Customer journey Workshop Design review - remote working Sketch board Design thinking workshop Eye tracking Sell the problem you solve, not the product. Design thinking workshop Ideate A problem well stated is a problem half-solved. Usability testing
A dog gazing at the sky and at a promising future. Or a nearby squirrel.